Tutorial facebook ads ·9 min ·Recorded Dec 2025

How To Script Micro Movie Ads That Scale in 2026 (Step-by-Step)

The speaker argues that traditional Facebook video ads relying on the AIDA model are becoming obsolete, replaced by narrative-driven "micro-movies" — 30-to-60-second compressed story trailers that use beginning/middle/end structure instead of hook/problem/benefit/CTA. She presents a taxonomy of 12 emotional avatars mapped to appropriate story structures and outlines a four-step framework for scripting these ads, emphasizing that the product should appear at the emotional shift moment (roughly 40-50% into the story) as a bridge rather than as the hero.

What's discussed, in order

5 named frameworks

01 Traditional Ad Formula
The standard, outdated structure used for direct-response video ads.
presenter's characterization of industry standard · ~00:10Play
02 Micro-Movie Structure
The core narrative ingredients used to build a micro-movie ad, compressed into 30-60 seconds.
presenter's own · ~01:17Play
03 AIDA Model
A traditional marketing funnel framework referenced as outdated for video ads.
traditional marketing · ~01:53Play
04 12 Emotional Avatars
A taxonomy of customer avatars based on their primary emotional drivers and the stories they respond to.
presenter's own · ~04:28Play
05 4-Step Micro-Movie Framework
A step-by-step process for scripting and structuring a micro-movie ad.
presenter's own · ~06:29Play

What's actually believed — in their own words

Facebook video ads are turning into micro movies in 2026 and most marketers still don't know how to write one.

Speaker 1 · 2025 · prediction 00:00 #

Every ad made with the Hook/Problem/Benefit/CTA formula keeps crashing.

Speaker 1 · 2025 · observation 00:18 #

The brands scaling the hardest aren't building ads anymore — they're making tiny films/micro movies.

Speaker 1 · 2025 · observation 00:22 #

The shift to micro movies is not random; it's deeply psychological.

Speaker 1 · 2025 · opinion 00:32 #

Story architecture is built into the mind of the customer as pattern recognition their brain already knows, likes, and trusts.

Speaker 1 · 2025 · opinion 00:36 #

A micro movie isn't just a long ad, hiring a director, or chasing high production quality.

Speaker 1 · 2025 · definition 00:54 #

Micro movies can fit into any runtime — even 15 seconds if you get creative.

Speaker 1 · 2025 · opinion 04:00 #

The human mind already lives inside stories — studied heavily in neuroscience and storytelling.

Speaker 1 · 2025 · observation 01:38 #

Traditional AIDA-style scripts will be flattened by creators who can slip into storytelling mode without viewers realizing it.

Speaker 1 · 2025 · prediction 01:53 #

There are only 12 emotional avatars driving every ad click and decision in your ad account.

Speaker 1 · 2025 · opinion 04:25 #

If you introduce your product too early, the ad collapses and viewers scroll past.

Speaker 1 · 2025 · observation 05:42 #

If you introduce the product too late, performance tanks.

Speaker 1 · 2025 · observation 05:49 #

Micro movies are going to be one of the biggest trends for 2026.

Speaker 1 · 2025 · prediction 08:57 #

The do's and don'ts pulled from the session

Do this
  • Speaker 1: Compress a familiar story arc (beginning, middle, end) into a 30-to-60-second trailer format — think movie trailer, not novel. 01:03 #
  • Speaker 1: Identify which of the 12 emotional avatars you're targeting and match the story structure to that avatar. 04:31 #
  • Speaker 1: Use ChatGPT to help select the right story structure for your chosen emotional avatar. 05:34 #
  • Speaker 1: Introduce the product at the moment of emotional shift — the peak where possibility enters the frame (~40-50% through the story). 05:52 #
  • Speaker 1: For a 30-second ad place the product at ~12-15 seconds; for 60 seconds, ~30 seconds in. 08:25 #
  • Speaker 1: Match story structure to emotional job: Transformation → Before-After-Bridge; Urgency → AIDA or PAS; Identity Shift → Pixar or Hero's Journey. 06:54 #
  • Speaker 1: Write the human story first, completely ignoring the product during the initial drafting phase. 07:35 #
  • Speaker 1: Tell the story like you're explaining someone's struggle and breakthrough to a friend. 08:06 #
  • Speaker 1: Position the product as the bridge between "where I was" and "where I am now" rather than as the hero. 08:43 #
  • Speaker 1: Resolve the story with a clear emotional takeaway (at peace, calm, no longer overwhelmed). 07:58 #
  • Speaker 1: Test micro movies against traditional hook/problem/benefit/CTA formats in your ad account. 08:51 #
Don't do this
  • Speaker 1: Relying on the traditional "Hook, Problem, Benefit, CTA" formula for video ads. 00:10 #
  • Speaker 1: Shoving hooks, benefits, and bulleted lists at viewers. 01:24 #
  • Speaker 1: Trying to fit long-form novel or TED talk scope into a short ad. 03:41 #
  • Speaker 1: Memorizing multiple story frameworks without first identifying the emotional avatar. 04:18 #
  • Speaker 1: Introducing the product too early — the ad collapses into obvious ad recognition. 05:42 #
  • Speaker 1: Introducing the product too late — performance tanks. 05:49 #
  • Speaker 1: Making the product the hero of the story. 08:33 #
  • Speaker 1: Shifting into obvious "sell mode" — letting the product take over the last half of the ad. 08:36 #

Numbers quoted in this talk

In the referenced 4-minute supplement confession ad, the product only appeared for about 7 seconds, positioned dead center in the video.
Speaker 1 · 2025 · 02:52 #
There are 12 emotional avatars driving ad account behavior.
Speaker 1 · 2025 · 04:25 #
Product should be placed ~40-50% through the story (≈12-15 sec in a 30-sec ad; ≈30 sec in a 60-sec ad).
Speaker 1 · 2025 · 08:21 #

Everything referenced on-screen and by name

People mentioned (excluding speakers listed above)

Brands / companies referenced

  • Facebook — context: Primary ad platform discussed.
  • LMNT (DrinkLMNT) — context: Shown as a visual example of a "traditional ad" in the opening split-screen.
  • Pixar — context: Referenced for their story framework, suggested for identity shift stories and the "Builder" avatar.
  • Short Story Central (@shortstory.central) — context: Watermark visible on the Minecraft-gameplay-overlay ad used as an example.

Tools / products referenced (excluding Motion)

  • ChatGPT — context: Recommended for selecting the appropriate story structure for a specific emotional avatar.

External frameworks / concepts cited

  • AIDA Model — origin: traditional marketing — context: Cited as outdated for video ads.
  • Hero's Journey — origin: Joseph Campbell (implied) — context: Recommended for identity shift stories and the "Avoider" avatar.
  • Three-Act Structure — origin: traditional narrative theory — context: Suggested for soothing the "Protector" avatar.
  • Freytag's Pyramid — origin: Gustav Freytag — context: Listed as an available story framework.
  • Before-After-Bridge — origin: copywriting framework — context: Recommended for transformation stories.
  • Pixar Story Framework — origin: Pixar — context: Recommended for identity shift and the "Builder" avatar.
  • Problem-Agitate-Solution (PAS) — origin: copywriting — context: Recommended for urgency-driven stories.

3 ads referenced

Show all 3 ads with extraction details
Ad #1 — DrinkLMNT image ad
DrinkLMNT ·image ·00:00
Duration shown in this video
~4 seconds
Hook (first 3 sec)
N/A (static image)
Product / pitch
Zero sugar electrolytes for hydration
Key on-screen text
"DrinkLMNT", "You need water AND electrolytes. LMNT delivers with a tasty zero sugar electroly...", "ZERO SUGAR ELECTROLYTES", "drinklmnt.com", "Free US Shipping", "Shop now", "Traditional ad", "Micro movie ad", "Endurance training requires good hydration. Work. Sweat. Recharge with..."
Key spoken lines
None used
Visual style
polished
CTA / offer (if shown)
"Shop now", "Free US Shipping"
Narrative arc
None observable
Why shown in this video
To contrast traditional ads with "micro movie" ads.
Speaker's take
"Facebook video ads are turning into micro movies in 2026 and most marketers still don't know how to write one."
Ad #2 — Split-screen UGC transformation
unknown brand ·split-screen UGC ·00:28
Duration shown in this video
~3 seconds
Hook (first 3 sec)
A woman in workout gear posing on the left, a woman talking to the camera on the right.
Product / pitch
Health/wellness product or program for women
Key on-screen text
"to this within two weeks", "LAUGHING AT SOMETHING", "once I STOPPED blaming dairy gluten", "SHE HAD THAT", "and everything else", "GLOW"
Key spoken lines
None used
Visual style
UGC
CTA / offer (if shown)
None used
Narrative arc
Problem → Transformation
Why shown in this video
To illustrate what brands are making instead of traditional ads (tiny films, micro movies).
Speaker's take
"Meanwhile, the brands that are actually scaling the hardest aren't building ads anymore. They're making tiny films, micro movies. Short stories that are kind of designed to get their audience to stop, click, and buy."
Ad #3 — Minecraft gameplay confession story
unknown brand ·gameplay footage with text overlay ·02:25
Duration shown in this video
~37 seconds (across multiple appearances)
Hook (first 3 sec)
Minecraft gameplay footage with single-word text overlays appearing rapidly.
Product / pitch
Body fat reduction supplement
Key on-screen text
"@SHORTSTORY.CENTRAL", "while", "psychology", "it was", "We connected", "that", "just", "relationship.", "said", "told me", "into this,", "my marriage", "in divorce.", "I never", "And I", "even", "our", "social", "as", "Unfortunately,", "the first", "also", "Soon", "graduation,", "pregnant", "everyone", "not", "I asked her", "some", "She calmed", "worries", "confusion", "She started", "by", "Burn.", "explaining", "everything", "weight."
Key spoken lines
None used
Visual style
lo-fi
CTA / offer (if shown)
None used
Narrative arc
Confession/Story → Conflict → Breaking point → Solution (Product)
Why shown in this video
As proof that this type of ad works incredibly well, and later to demonstrate the correct timing for product introduction.
Speaker's take
"But this one piece of creative was just printing money. The weird part was, it wasn't a performance ad at all. It was a four-minute confession of a woman who was really struggling with her weight."

33 slides, in order

Show all 33 slides with full slide content
Slide #1 — Traditional vs Micro movie ad
image+text ·00:00 ·Play
Title / header text
None used
Body content
Traditional ad, Micro movie ad
Embedded data (charts/tables)
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Embedded examples
DrinkLMNT ad screenshot (Traditional ad), Facebook post with video (Micro movie ad)
Annotations / visual emphasis
Red X over Traditional ad, Green checkmark over Micro movie ad
Reveal state
None used
Re-reference
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Speaker's framing
"Facebook video ads are shifting into micro movies in 2026 and most marketers still don't know how to write one."
Slide #2 — Hook to CTA flowchart
hierarchy diagram ·00:10 ·Play
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Body content
Hook -> Problem -> Benefit -> CTA
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Annotations / visual emphasis
Purple diamond shapes connected by lines
Reveal state
Progressively reveals Hook, then Problem, then Benefit, then CTA
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Speaker's framing
"we start with a hook, we go to the problem, we state a benefit and we do a call to action"
Slide #3 — AIDA tombstone
image+text ·00:15 ·Play
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Body content
AIDA
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Annotations / visual emphasis
Tombstone graphic with AIDA, pointing to three purple icons representing failing ads (downward trending graphs)
Reveal state
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Speaker's framing
"kind of like we're all following the same ancient AIDA driven stone tablet"
Slide #4 — Random vs Deeply Psychological
text-only ·00:33 ·Play
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Random, Deeply Psychological
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Annotations / visual emphasis
"Random" has a red strikethrough.
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Speaker's framing
"I truly believe that this shift is not random. It's deeply psychological."
Slide #5 — Brain Likes
image+text ·00:38 ·Play
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Likes
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Annotations / visual emphasis
3D brain graphic with a line pointing down to the word "Likes"
Reveal state
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Speaker's framing
"It's pattern recognition that their brain already knows, likes, and trusts"
Slide #6 — What a micro movie isn't
bullet list ·00:54 ·Play
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Body content
- Long Ad - Hiring a Director - High Production Quality
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Red Xs next to each item
Reveal state
Progressively reveals each item
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Speaker's framing
"a micro movie isn't just a long ad. It's not about hiring a director or chasing like high production quality."
Slide #7 — Story ingredients
bullet list ·01:17 ·Play
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Body content
- Setup - Tension - Emotional Payoff
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Annotations / visual emphasis
Purple pill-shaped buttons
Reveal state
Progressively reveals Setup, then Tension, then Emotional Payoff
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Speaker's framing
"we start with the setup, we build some sort of tension or conflict, and we end with emotional payoff."
Slide #8 — Traditional ads crossed out
bullet list ·01:24 ·Play
Title / header text
Traditional ads
Body content
- Hooks - Benefits - Bullet list
Embedded data (charts/tables)
None used
Embedded examples
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Annotations / visual emphasis
Large red X over the entire box
Reveal state
None used
Re-reference
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Speaker's framing
"So instead of shoving like hooks and benefits and bullet lists at people"
Slide #9 — Micro-Movie ads structure
bullet list ·01:28 ·Play
Title / header text
Micro-Movie ads
Body content
- Beginning - Middle - End
Embedded data (charts/tables)
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Reveal state
Progressively reveals Beginning, Middle, End
Re-reference
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Speaker's framing
"you're going to give them something their brain knows how to follow already. A familiar story arc with a beginning, a middle, and an end."
Slide #10 — AIDA Model funnel
hierarchy diagram ·01:53 ·Play
Title / header text
AIDA MODEL
Body content
- A <- AWARENESS - I <- INTEREST - D <- DESIRE - A <- ACTION
Embedded data (charts/tables)
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Embedded examples
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Annotations / visual emphasis
Inverted triangle (funnel) shape
Reveal state
None used
Re-reference
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Speaker's framing
"Traditional scripts, especially AIDA style scripts, are going to get completely flattened by creators who can slip into storytelling mode"
Slide #11 — Successful ad icon
image ·02:10 ·Play
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Annotations / visual emphasis
Purple icon with a play button, progress bar, and upward trending line graph, surrounded by a yellow starburst. Faded icons in the background.
Reveal state
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Speaker's framing
"had one single ad that was carrying the entire account. Everything else was dying in days."
Slide #12 — Complete Disaster
text-only ·03:01 ·Play
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Body content
COMPLETE DISASTER
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Speaker's framing
"By every best practice, this ad should have been a complete disaster and just flopped entirely."
Slide #13 — Ad icon scaling
image ·03:05 ·Play
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Annotations / visual emphasis
Purple ad icon showing a downward trend, then changes to an upward trend, then multiplies into a hexagon formation.
Reveal state
Downward trend -> Upward trend -> Hexagon formation
Re-reference
None used
Speaker's framing
"But instead it scaled so aggressively that the brand was thinking of rebuilding their entire marketing ecosystem around this one ad."
Slide #14 — 3 Questions (Q1 highlighted)
bullet list ·03:34 ·Play
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1. How do I fit a real story into a 30 to 60 second ad? 2. Which story structure am I supposed to use? 3. Where does the product go?
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Annotations / visual emphasis
Question 1 is in focus, 2 and 3 are blurred.
Reveal state
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Speaker's framing
"Whenever I teach this framework, I get the same three questions that come up. So we're going to go through them right now. The first one is always, how do I fit a real story into a 30 to 60 second ad?"
Slide #15 — 3 Questions (Q2 highlighted)
bullet list ·04:08 ·Play
Title / header text
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Body content
1. How do I fit a real story into a 30 to 60 second ad? 2. Which story structure am I supposed to use? 3. Where does the product go?
Embedded data (charts/tables)
None used
Embedded examples
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Annotations / visual emphasis
Question 2 is in focus, 1 and 3 are blurred.
Reveal state
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Re-reference
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Speaker's framing
"The second question I usually get is which story structure am I supposed to use?"
Slide #16 — Story frameworks
bullet list ·04:15 ·Play
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Body content
- Hero's journey - Three-act - Freytag's Pyramid - Before-After-Bridges
Embedded data (charts/tables)
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Reveal state
Progressively reveals each item
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Speaker's framing
"There are a ton of frameworks, a lot of which you've probably already heard. Hero's journey, three-act, Freytag's pyramid, before and after bridges."
Slide #17 — Emotional avatars list
bullet list ·04:28 ·Play
Title / header text
Emotional avatars
Body content
- The Avoider - The Optimizer - The Protector - The Belonger - The Achiever - The Skeptic - The Escapist - The Idealist - The Validator - The Stabilizer - The Builder - The Rebuilder
Embedded data (charts/tables)
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Reveal state
Progressively reveals items
Re-reference
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Speaker's framing
"there's really only 12 emotional avatars that are driving the show."
Slide #18 — Avatar / Story table
table ·04:36 ·Play
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Embedded data (charts/tables)
- Columns: Avatar, Story - Rows: • The Avoider | Escaping pain, overwhelm, or future consequences • The Optimizer | Always hunting for small upgrades and advantages • The Protector | Safety-first (health, money, reputation, family) • The Belonger | Terrified of feeling left out or "behind" • The Achiever | Momentum, progress, identity upgrades • The Skeptic | Clarity, proof, and risk reduction • The Escapist | Craving ease, simplicity, or emotional relief • The Idealist | Pulled by vision, aesthetics, and aspiration • The Validator | Wants to be recognized, approved, or "seen" • The Stabilizer | Control, predictability, consistency • The Builder | Mastery, leverage, systems • The Rebuilder | Repairing identity, habits, results, or reputation
Embedded examples
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Annotations / visual emphasis
Yellow highlight box moves from "The Avoider" to "The Protector" to "The Achiever" to "The Validator".
Reveal state
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Re-reference
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Speaker's framing
"So, whether you're going after the avoider avatar, or the protector avatar, maybe you're going after the idealist or the validator, whichever avatar you're going after, they all respond differently to different story types."
Slide #19 — 3 Questions (Q3 highlighted)
bullet list ·05:38 ·Play
Title / header text
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Body content
1. How do I fit a real story into a 30 to 60 second ad? 2. Which story structure am I supposed to use? 3. Where does the product go?
Embedded data (charts/tables)
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Embedded examples
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Annotations / visual emphasis
Question 3 is in focus, 1 and 2 are blurred.
Reveal state
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Speaker's framing
"The third question I always get is where does the product go?"
Slide #20 — Ad Timeline
image+text ·05:43 ·Play
Title / header text
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Body content
Ad Timeline, Too early to introduce, Introduce too late
Embedded data (charts/tables)
None used
Embedded examples
Vertical video of Minecraft gameplay with text overlay (Short Story Central)
Annotations / visual emphasis
A horizontal line representing a timeline.
Reveal state
None used
Re-reference
None used
Speaker's framing
"If you introduce your product too early, the ad is going to collapse into just like, oh okay, yeah that's an ad, I'm just going to skip and scroll. If you introduce it too late, performance is going to tank."
Slide #21 — Emotional shift graph
chart ·05:56 ·Play
Title / header text
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- Axes: Start (x-axis origin) - Curve: A bell-like curve representing emotional intensity. - Labels: "Emotional shift" at the peak of the curve.
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Annotations / visual emphasis
A dot at the peak labeled "Emotional shift".
Reveal state
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Speaker's framing
"you really need to start introducing your product right at the moment where the emotional shift is happening."
Slide #22 — Step 1
mixed ·06:29 ·Play
Title / header text
Step 1: BEFORE YOU WRITE ANYTHING, ASK
Body content
- What's the emotional job this ad is trying to accomplish? - Are we trying to move someone from stuck to hopeful? - Are we trying to help them feel seen when they feel invisible currently? - Are they trying to go from overwhelmed to more calm? - What are we trying to accomplish and which story structure is going to get them to that goal?
Embedded data (charts/tables)
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Annotations / visual emphasis
Yellow highlight behind "BEFORE YOU WRITE ANYTHING, ASK".
Reveal state
Progressively reveals the questions.
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Speaker's framing
"Step one, before you write anything, I want you to ask, what's the emotional job this ad is trying to accomplish?"
Slide #23 — Step 2
title-only ·06:48 ·Play
Title / header text
Step 2: PICK YOUR STRUCTURE BASED ON THAT EMOTIONAL JOB
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Annotations / visual emphasis
Yellow highlight behind "PICK YOUR STRUCTURE BASED ON THAT EMOTIONAL JOB".
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Speaker's framing
"Step two here is to pick your structure based on that emotional job."
Slide #24 — Transformation Story
text-only ·06:54 ·Play
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Body content
Transformation Story = Before & After Bridge Structure
Embedded data (charts/tables)
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Reveal state
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Speaker's framing
"So if it's a transformation story, I want you to use things like the before and after bridge so we can see where they were and where they're about to go towards next."
Slide #25 — Urgency Driven Story
text-only ·06:59 ·Play
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Body content
Urgency Driven Story = AIDA or Problem Agitate Solution
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Speaker's framing
"If it's more urgency driven, you can actually still use things like AIDA or problem agitate solution."
Slide #26 — Identify Shift Story
text-only ·07:18 ·Play
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Body content
Identify Shift Story = Pixar or Hero's Journey Frameworks
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Speaker's framing
"If you're trying to go after an identity shift, I suggest you use hero's journey or Pixar story framework."
Slide #27 — Step 3
title-only ·07:34 ·Play
Title / header text
Step 3: WRITE THE HUMAN STORY FIRST
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Annotations / visual emphasis
Yellow highlight behind "WRITE THE HUMAN STORY FIRST".
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Speaker's framing
"Step three here is to write the human story first."
Slide #28 — Story structure columns
3x3 grid ·07:45 ·Play
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Body content
- Beginning • Develop your characters - Middle • Put them into a real conflict • Help them understand why these things are necessary - End • End it with an emotional resolution
Embedded data (charts/tables)
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Annotations / visual emphasis
Vertical lines separating the columns.
Reveal state
Progressively reveals Beginning, then Middle, then End and their respective bullets.
Re-reference
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Speaker's framing
"started a beginning, developed your characters, walk through the middle of it where they're going through some sort of a conflict, help them understand why these things are necessary, then end it with some sort of an emotional resolution"
Slide #29 — Step 4
title-only ·08:15 ·Play
Title / header text
Step 4: GO BACK AND DROP YOUR PRODUCT AT THE SHIFT MOMENT
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Annotations / visual emphasis
Yellow highlight behind "GO BACK AND DROP YOUR PRODUCT AT THE SHIFT MOMENT".
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Speaker's framing
"Step four here, now you can go back and drop your product in at that exact shift moment."
Slide #30 — Ad Timeline (revisited)
image+text ·08:21 ·Play
Title / header text
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Body content
Ad Timeline, Too early to introduce, Introduce too late
Embedded data (charts/tables)
None used
Embedded examples
Vertical video of Minecraft gameplay with text overlay (Short Story Central)
Annotations / visual emphasis
A horizontal line representing a timeline. The video is positioned in the middle of the timeline.
Reveal state
None used
Re-reference
Revisits slide from 05:43, but video is now placed in the middle.
Speaker's framing
"That point around like 40 to 50 percent of the way through your story where possibility is starting to enter the frame."
Slide #31 — Product ≠ Hero
text-only ·08:33 ·Play
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Product ≠ Hero
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Speaker's framing
"But I don't want you to make the product the hero."
Slide #32 — Sell Mode toggle
image+text ·08:36 ·Play
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Body content
Sell Mode
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Annotations / visual emphasis
A toggle switch graphic that flips from green (on) to grey (off).
Reveal state
Toggle switches off.
Re-reference
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Speaker's framing
"so try really hard not to shift towards sell mode."
Slide #33 — Product as bridge
3x3 grid ·08:43 ·Play
Title / header text
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Body content
Product
Embedded data (charts/tables)
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Annotations / visual emphasis
Left side: Person running with a briefcase. Middle: A box with a gear icon labeled "Product". Right side: A person standing confidently.
Reveal state
Progressively reveals left person, then product, then right person.
Re-reference
None used
Speaker's framing
"The only thing you want is for the product to be the bridge between here's where I was and here's where I'm at now."

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  • "Facebook video ads are turning into micro movies in 2026" — stated as true for 33:46
  • "It's about to be everywhere in 2026." — stated as true for 33:46
  • "Micro movies are going to be one of the biggest trends for 2026." — stated as true for 33:46

Verbatim transcript, speaker-tagged

Read the complete 94-paragraph transcript

Speaker 1 Facebook video ads are turning into micro movies in 2026 and most marketers still don't know how to write one. I've spent the last year watching people build ads exactly the same way we did in 2018.

Split screen. Left: Traditional ad with a red X. Right: Micro movie ad with a green checkmark. Text: "Traditional ad", "Micro movie ad"

Speaker 1 We start with a hook, we go to the problem, we state a benefit, and we do a call to action.

Purple background with a diamond shape. Text: "Hook", "Problem", "Benefit", "CTA"

Speaker 1 Kind of like we're all following the same ancient AIDA-driven stone tablet. And then we all wonder why every ad we make with this formula keeps crashing.

Graphic of a stone tablet with "AIDA" on it, pointing to three ad performance charts

Speaker 1 Meanwhile, the brands that are actually scaling the hardest aren't building ads anymore. They're making tiny films, micro movies, short stories that are kind of designed to get their audience to stop, click, and buy.

Split screen showing two different video ads playing. Left: Woman in workout clothes. Right: Woman talking to camera. Text overlays on the videos: "to this within two weeks", "once I STOPPED blaming dairy gluten", "and everything else", "LAUGHING AT SOMETHING", "SHE HAD THAT", "GLOW"

Speaker 1 I truly believe that this shift is not random. It's deeply psychological.

Text "Random" with a red line through it, then "Deeply Psychological"

Speaker 1 Story architecture is built into the mind of your customer. It's pattern recognition that their brain already knows, likes, and trusts.

Graphic of a brain on a purple background. Text: "Likes", "Trusts"

Speaker 1 And it's very much performance-based storytelling. And it's about to be everywhere in 2026. So, let's get you caught up on how to make these types of ads. Before we talk about scripting your very first micro movie, we need to define it because a micro movie isn't just a long ad. It's not about hiring a director or chasing like high production quality. A micro movie is very, very simple.

Purple box with text: "Long Ad" (red X), "Hiring a Director" (red X), "High Production Quality" (red X)

Speaker 1 We're going to take a message, a tiny narrative, a story, and we're going to build a 30 to 60-second trailer out of it. So you can think magical places, different ways to tell stories around like character development and setup. It's going to use the same ingredients real films use. So we start with the setup, we build some sort of tension or conflict, and we end with emotional payoff.

Purple background with text boxes: "Setup", "Tension", "Emotional Payoff"

Speaker 1 The difference here is that everything is compressed. So instead of shoving like hooks and benefits and bullet lists at people, you're going to give them something their brain knows how to follow already.

Purple box with text: "Traditional ads", "- Hooks", "- Benefits", "- Bullet list" with a red X over it

Speaker 1 A familiar story arc with a beginning, a middle, and an end.

Purple box with text: "Micro-Movie ads", "- Beginning", "- Middle", "- End"

Speaker 1 I truly believe that this is the reason why it works and this is the reason why it scales.

Text overlay: "This is the reason why it scales"

Speaker 1 The human mind already lives inside stories. They've studied this heavily in neuroscience and also in storytelling.

B-roll of scientists looking at brain scans

Speaker 1 The brain really loves a good story because it can latch onto it and understands the structure and what what you're trying to teach.

B-roll of a person reading a script titled "History of my life"

Speaker 1 And this is the reason why this style of ad hits so hard in the ad account. Traditional scripts, especially AIDA style scripts, are going to get completely flattened by creators who can slip into storytelling mode without anybody realizing it.

Graphic of the AIDA model pyramid: "A <- AWARENESS", "I <- INTEREST", "D <- DESIRE", "A <- ACTION"
B-roll of a man holding an Oscar statue, being applauded

Speaker 1 If you want proof that this particular type of ad works incredibly well, here's the wildest example I've ever seen of this. I worked with a supplement brand a few years ago that had one single ad that was carrying the entire account. Everything else was dying in days. Even the like beautifully structured AIDA style ads that typically worked pretty well.

Graphic of a purple ad performance icon with a star behind it, surrounded by other smaller icons

Speaker 1 But this one piece of creative was just printing money.

B-roll of a man celebrating with money falling around him

Speaker 1 The weird part was, it wasn't a performance ad at all. It was a four-minute confession of a woman who was really struggling with her weight. So she went through the story, started where this is who I used to be, I had this idea about myself, I was really into this style of health, and then all of a sudden all these things happened. The conflict happened in my life. She went through a whole story about her husband had kind of stopped paying attention to her, she felt very lonely and it just consumed all of her. And then finally she hit a breaking point right before she found a solution that had worked for her.

Split screen showing a Minecraft gameplay video on the right. Text overlays on the video: "while", "psychology", "it was", "We connected", "that", "just", "relationship.", "said", "told me", "into this,", "my marriage", "in divorce.", "I never", "And I", "even", "our", "social", "as", "Unfortunately,", "the first", "also", "Soon", "graduation,", "pregnant", "everyone", "not"

Speaker 1 Now it's interesting because the product in this particular ad only shows up for about seven seconds. Dead center in the video, basically just like a blink in performance terms. By every best practice, this ad should have been a complete disaster and just flopped entirely.

Text overlay: "COMPLETE DISASTER"

Speaker 1 But instead, it scaled so aggressively that the brand was thinking of rebuilding their entire marketing ecosystem around this one ad.

Graphic of an ad performance icon with a line graph going down
Graphic of multiple ad performance icons forming a circle, with a line graph going up

Speaker 1 This worked because it wasn't an ad. It was a story with a real narrative spine, right? The viewer wasn't being pitched at all. They were just being pulled into this story of this woman and how she struggled with her weight and what she was really feeling around that experience. And that's the core of micro movies. They're short ads built on story architecture, not sales architecture. Whenever I teach this framework, I get the same three questions that come up. So we're going to go through them right now. The first one is always, how do I fit a real story into a 30 to 60-second ad?

Purple background with a numbered list. "1 How do I fit a real story into a 30 to 60 second ad?". The other two are blurred

Speaker 1 I think people hear story and they imagine like novels or TED talks.

B-roll of a woman reading a book in a park
B-roll of two men sitting on stage with microphones, like a talk show or interview

Speaker 1 None of which is going to fit inside a short ad. But micro movies are different. They're not supposed to be long. They're compressed, right? So I want you to think less novel, a little bit more movie trailer. The structure of the story is going to carry the meaning, right? So the length of it doesn't quite matter at all. You can also do micro movies in 15 seconds if you really get creative with it. And if you want to stretch this emotional arc, you can really just fit this into any runtime that works for you. The second question I usually get is which story structure am I supposed to use?

Purple background with the numbered list. "2 Which story structure am I supposed to use?" is highlighted

Speaker 1 There are a ton of frameworks. A lot of which you've probably already heard. Hero's journey, three-act, Freytag's pyramid, before and after bridges. You don't need to memorize story frameworks.

Text overlays: "- Hero's journey", "- Three-act", "- Freytag's Pyramid", "- Before-After-Bridges"

Speaker 1 The rule is very, very simple here. Under every ad, every click, every like micro decision that happens in your ad account, there's really only 12 emotional avatars that are driving the show.

Purple box titled "Emotional avatars" with a list: "- The Avoider", "- The Optimizer", "- The Protector", "- The Belonger", "- The Achiever", "- The Skeptic", "- The Escapist", "- The Idealist", "- The Validator", "- The Stabilizer", "- The Builder", "- The Rebuilder"

Speaker 1 And the emotional avatar that you're going after needs a very specific story. So whether you're going after the avoider avatar or the protector avatar, maybe you're going after the idealist or the validator, whichever avatar you're going after, they all respond differently to different story types.

Table showing "Avatar" and "Story". Rows highlighted: "The Avoider: Escaping pain, overwhelm, or future consequences", "The Protector: Safety-first (health, money, reputation, family)", "The Achiever: Momentum, progress, identity upgrades", "The Validator: Wants to be recognized, approved, or 'seen'"

Speaker 1 So say for instance you're going after the avoider and they really want to feel calm because they avoid things quite heavily. We need to tell a story that shows them that avoiding things may not be in their best interest. So we might want to tell a story that uses the hero's journey so they can see where they're headed if they keep avoiding things. If you're going after like soothing the protector, maybe we use the three-act structure so that we can help them understand this is safe, this is safe, this is safe. You repeat yourself a lot and help them understand the journey is not nearly as hard as they think it is. If you want to empower the builder, we might use something like the Pixar story framework so you can show them here's where you're starting, here's the journey that you're about to go on, and here's where you're going to end up if you really want to see that kind of transformation. When you know the emotional avatar you're going after, whether it's to calm people, soothe them, accelerate their success, the right structure is going to become obvious. And I use ChatGPT a lot to help me with selection of the right story structure.

Screen recording of ChatGPT interface. Prompt being typed: "Can you help me select which story structure fits best with the avoider emotional avatar for an ad I'm trying to make that taps into what they need to make a purchase for body fat reduction supplemen"

Speaker 1 The third question I always get is where does the product go?

Purple background with the numbered list. "3 Where does the product go?" is highlighted

Speaker 1 Beginning, middle, or end? If you introduce your product too early, the ad is going to collapse into just like, oh okay, yeah that's an ad. I'm just going to skip it, scroll.

Graphic showing a timeline "Ad Timeline". A vertical video of Minecraft gameplay is placed above "Too early to introduce". Text on video: "I asked her", "some", "She calmed", "worries"
B-roll of a man looking at his phone and smiling

Speaker 1 If you introduce it too late, performance is going to tank.

The Minecraft video moves to the right side of the timeline, above "Introduce too late". Text on video: "confusion", "She started"

Speaker 1 So in micro movies, you really need to start introducing your product right at the moment where the emotional shift is happening.

Line graph on a purple background. The line goes up and then down like a bell curve. Points marked: "Start", "Emotional shift" (at the peak)

Speaker 1 This is the exact point where the viewer can see possibilities in the story. Right? So oftentimes this is like right at the peak of the story where conflict is getting really hard and now we need to make a decision, which way do I go? This is the reason why that supplement ad dropped the product dead center in their story. Because the product here wasn't the hero. The hero was actually the woman in this particular case. The product was just the bridge. The story was carrying all of the weight, the product was just delivering the change. Now if you want to test this in your own ad account, here's exactly how to build your very first micro movie. Step one, before you write anything, I want you to ask what's the emotional job this ad is trying to accomplish?

Text overlay: "Step 1: BEFORE YOU WRITE ANYTHING, ASK"
Text overlays appearing sequentially: "What's the emotional job this ad is trying to accomplish?", "Are we trying to move someone from stuck to hopeful?", "Are we trying to help them feel seen when they feel invisible currently?", "Are they trying to go from overwhelmed to more calm?", "What are we trying to accomplish and which story structure is going to get them to that goal?"

Speaker 1 Are we trying to move someone from stuck to hopeful? Are we trying to help them feel seen when they feel invisible currently? Are they trying to go from overwhelmed to more calm? What are we trying to accomplish and which story structure is going to get them to that goal? Step two here is to pick your structure based on that emotional job.

Text overlay: "Step 2: PICK YOUR STRUCTURE BASED ON THAT EMOTIONAL JOB"

Speaker 1 So if it's a transformation story, I want you to use things like the before and after bridge so we can see where they were and where they're about to go towards next.

Text overlay: "Transformation Story = Before & After Bridge Structure"

Speaker 1 If it's more urgency driven, you can actually still use things like AIDA or problem agitate solution.

Text overlay: "Urgency Driven Story = AIDA or Problem Agitate Solution"

Speaker 1 We want to help them understand transformation is still a part of this story, but urgency really causes people this need to go after a solution needs to be very carefully worded and very carefully structured so that they see the benefit of moving forward. If you're trying to go after an identity shift, I suggest you use hero's journey or Pixar story framework.

Text overlay: "Identify Shift Story = Pixar or Hero's Journey Frameworks"

Speaker 1 These two have been proven many, many, many times to take people on a journey before they actually see the transformation and identity shift. It's the journey that's most important though. So use those if you're trying to get people to experience an identity shift. Step three here is to write the human story first.

Text overlay: "Step 3: WRITE THE HUMAN STORY FIRST"

Speaker 1 And I know this is going to be really hard for a lot of you marketers out there. I want you to completely ignore your product at this point.

B-roll of a stressed man in an office at night, rubbing his face

Speaker 1 I want you to tell a story first. Meaning start at a beginning, develop your characters, walk through the middle of it where they're going through some sort of a conflict, help them understand why these things are necessary, then end it with some sort of an emotional resolution like we talked about.

Purple background with three columns: "Beginning", "Middle", "End". Text appears under each: - Beginning: "- Develop your characters" - Middle: "- Put them into a real conflict", "- Help them understand why these things are necessary" - End: "- End it with an emotional resolution"

Speaker 1 Give them something to take away. They're finally at peace. I finally feel calm. I'm no longer overwhelmed. Make sure you resolve the story in some way that the audience can take something from it. Tell these stories like you're explaining someone's struggle and breakthrough to a friend.

B-roll of four young women talking and laughing outdoors

Speaker 1 Just tell the story. We're going to add the product next, but for now, just tell a very good story. Step four in here, now you can go back and drop your product in at that exact shift moment.

Text overlay: "Step 4: GO BACK AND DROP YOUR PRODUCT AT THE SHIFT MOMENT"

Speaker 1 That point around like 40 to 50% of the way through your story where possibility is starting to enter the frame.

Graphic showing the "Ad Timeline" again. The Minecraft video is placed in the middle. Text on video: "by", "Burn.", "explaining", "everything", "weight."

Speaker 1 So in a 30-second ad, that's going to be around 12 to 15 seconds. If you're going longer, a 60-second ad, that's going to be around 30-ish seconds. But I don't want you to make the product the hero.

Text overlay: "Product ≠ Hero"

Speaker 1 So try really hard not to shift towards sell mode.

Graphic of a toggle switch labeled "Sell Mode" turning off

Speaker 1 You don't want the product to become the last half of the ad. The only thing you want is for the product to be the bridge between here's where I was and here's where I'm at now.

Graphic showing a person running (left), a box icon labeled "Product" (center), and a person standing confidently (right)

Speaker 1 And that's basically it. Story first, product second. I want you guys to test these a little bit against your traditional like hook, problem, benefit, call to action, and then see what happens because micro movies are going to be one of the biggest trends for 2026. And if you can get really good at it, you're going to be years ahead of all of the other advertisers who are still stuck on those AIDA frameworks.